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Click on the following links to see a complete "how-to" article or just scroll down and read them all.
Trestle Span
Tree Construction
Amfleet II Coach
Using RTV Molds
The Art of Applying Decals
How to Apply Ballast
Recently, I decided to add a new canyon to my N-scale layout. The plan was to build three separate trestle spans across my new canyon, after I build my new canyon of course! This was my opportunity to create a steel sub girder trestle 280 feet long and 75 feet tall, plus two main line trestle spans, 200 feet long and 50 feet tall! Not to mention the possibility of some deep-water scenery and maybe a chance to model a boat.
I purchased a supply of 'Micro Engineering' forty and eighty-foot steel sub girders and their "Tall Steel Viaduct" trestle kit. The sub-girders support the long sweeping curve as trains rumble over the canyon. The model looks great and can be built to support trains for any curve, and length. I decided on an arrangement of forty and eighty foot girder spans. It would make an interesting focal point to what was, dull scenery. I know trains are fascinating to watch, even more so when they cross bridges and trestles or appear from and disappear into tunnels.
My N-scale layout, is a tabletop on steroids. It is 800 by 400 feet (2½' x 5') scale. I planned it as a display to run transition era freight trains, rather than operate as a railroad. I have two levels, ten switches and four trestles on the layout, not to mention eighteen power blocks and two throttles. The switches are all hand laid and make the layout possible. I formed the scenery base with polyfoam and fiberglass screen, because of its strength, and lightweight. By design, this layout is subject to moving and whatever related stresses that may bring. The idea was to model detailed rock formations, and water scenes, rather than wooded, timber areas. Enough about my railroad, back to the curved trestles.
To start with, I made a tracing of the track to be spanned. I used freezer paper, shiny side down, and taped it to the track at each end of the span. Next, I traced the top of the rails to be supported by the trestle with a lead pencil and secured that tracing to a wood base with masking tape. This template will be used to shape the curve of the trestle.
I decided on the girder sequence and assembled the girders into modular trestles. When I was done, I had three forty foot spans complete with cross braces and two sets of eighty-foot spans without braces. Two of these eighty-foot girders are shortened to introduce a curve to the trestle. Remember the template is a top view and to build the trestle as you look down on it. Eventually I wound up with three modules; two four leg, A-frame, steel support towers, and a module of five sub girders that follow the curve of the track. I finished cross bracing the span and painted the hard to reach places in the support towers before cementing them into a module. Once the trestle was completed, I finished painting and weathering details. Now I had to remove my canyon from rolling scenery. I say scenery, but it is basic. No color, everything is white resin cast plastic rocks or tan colored poly foam shell. At first glance, it looks like I modeled snow!
I laid out the canyon area with a felt tip pen, and proceeded to cut the line with a sharp razor knife. The polyfoam was hot glued to the bench work and can be removed easily with a sharp box knife. A characteristic of the polyfoam is how clean and easy it cuts with a sharp blade. With the polyfoam removed, the bench work is exposed. I marked all the braces on the bench work supporting the road, and began the process of removing and designing the new bench work. In this case I was looking at a roadbed, wires, switch motors, bench work and three bare tracks spanning an open hole. I could no longer run trains!
I rebuilt the bench work, and formed the shape of the canyon with polyfoam. I added cast resin rocks in the canyon walls and floor to make it a rugged and dangerous place to be. When finished, these huge rocks will be surrounded by water, and concrete pyramid footings will support the steel towers on the rocks.
Now, with basic scenery complete, I needed to fit the trestle into the canyon. I assembled the support towers right out of the kit. The length of each individual tower support leg would need to be determined allowing it to land on a concrete footing and square up to support the trestle. This is easier than it sounds. I used a 3:1 mixture of sculptamold and lightweight hydrocal to cast eight rectangular blocks ¾" x ¾"x 1 ¾". When they cured, I used a bench mounted disc sander to shape them into a blunt pyramid. I drilled a 3/16" cavity 1" deep into the blunt end to accept the tower legs. This cavity allows for an adjustment while fitting the trestle into the canyon. Cut the bottom of the tower legs about ½" inch shorter than needed to reach the ground. Next, slip the tower leg into the cavity of the pyramid footing. After checking the fit to the rock, use a file to fit the pyramid base to the rock. I repeated the process with each tower leg.
I was ready to unitize the trestle. Using (extra thick 10-25 sec.) cyanoacrylate glue, I filled the pyramid footing cavity ¼" from the top. Only one footing block should be attached at a time. I positioned the trestle into the canyon; and used tape to secure it to the track that spans the canyon. When you are satisfied the trestle is in the correct position and level, verify the location of the footing and let the glue set up. Repeat this until all eight footings are attached to the support tower legs. Finally, I used a hobby saw to remove the original track. Micro Engineering Bridge Flex track, was used to replace the standard track across the trestle. The ties are wider and spaced closer and look true to scale 1:160. The trestle kit, model #75-518, comes with guardrails, water barrels and platforms. I am sure this kit is available in HO scale. Use cyanoacrylate glue sparingly to attach the trestle to the bottom of the ties when you finally finish the scenery. Just two more two hundred-foot spans and I can run trains!
John Kraker
A tree trunk armature Use anything that looks like a miniature tree of the scale, height, and species you want to model. I prefer sage brush twigs for larger deciduous trees like mature oaks and cottonwoods. For birches and smaller deciduous trees, I use pieces from a decorative broom I bought at a Ben Franklin craft store. You can, of course, use anything that looks like a tree, from yarrow and goldenrod weeds; to herb and tree roots; to manufactured cast metal and plastic armatures.
Ground foam Ground foam represents the leaves of the tree. You can certainly use Woodland Scenics ground foam, but I prefer AMSI. (Your favorite hobby store can order AMSI ground foam from Walthers.) I think AMSI ground foam is lighter and fluffier than Woodland Scenics. And, in my opinion, AMSI ground foam colors are more muted and more realistic than Woodland Scenics. For any tree, mix different colors and textures of ground foam. Remember, not all the leaves on a tree (or the sides of an individual leaf) are all exactly the same size and color. Ive included a chart of the colors and texture mixes I use.
Woodland Scenics Polyfiber Used to build up the volume of the trees foliage.
Fast drying clear spray enamel or lacquer Stiffens the Polyfiber foliage, readying it to accept the ground foam leaves.
Hair spray This is the
worlds cheapest spray adhesive, and is used to glue the
ground foam to the Polyfiber. I suppose you could use some other
brand, but I prefer Aqua Net Unscented Super Extra Hold in the
pretty lavender can. (Can anyone explain why an
unscented hair spray includes fragrance in its list
of ingredients?)
| Species | Parts | AMSI Ground foam color/texture | AMSI catalog number |
| Oak | 1 1 1/4 |
Olive Medium Grass Green Medium Olive Fine |
432 442 431 |
| Silver Maple | 1 1/4 1/16 |
Grass Green Medium Grass Green Fine Spruce Fine |
442 441 551 |
| Elm | 1 1/4 |
Medium Tree Texture Grass Green Fine |
207 441 |
| Ash | 1 1/4 1/8 |
Grass Green Medium Grass Green Fine Yellow Green Fine |
442 441 411 |
| Cottonwood | 1 1/2 1/4 |
Olive Medium Eucalyptus Medium Olive Fine |
432 562 431 |
| Sycamore | 1 1/2 1/4 |
Gray Green Medium Olive Medium Olive Fine |
472 432 431 |
| Poplar | 1 1 |
Spruce Fine Grass Green Fine |
551 441 |
| Aspen | 3 1 1 |
Grass Green Fine Spruce Fine Timber Products Meadow Green Course, #102-12 |
441 551 - |
| Birch | 1 1 1/2 |
Medium Tree Texture Grass Green Fine Olive Fine |
207 441 431 |
Webmaster's note: Give Lynn and the West Side Lumber Company Model Railroad Club a visit.
The ends of the walthers cars come out- They're stuck with a little glue- just snap 'em out on one end only- doesn't matter which. Next, carefully start cutting with pliers. Because the shell is a little flimsy, I found that an X-acto knife did not work well. On the sides, the edge of the vestibule door is like your cutting guide, but only use the pliers to cut away the large parts. Once you get close, use an assortment of files and X-acto knives to finnish and have a straight cut. The end piece that you removed should fit back together, although it was necessary in addition to gluing it, to use body putty to fill in the edges where you cut. As for as the underframe goes, cut it into two, and then make another cut to remove enough of the under frame so that it will reassemble to the modified and shortened body. In addition to gluing the under frame together, a car weight also helped splice the two pieces together and made it a little stronger, and then use body putty to fill the cracks if it bothers you. Now, unless your satisfied with the windows, punch out the tinted insert. If your windows will be transparent, then go ahead and enlarge them. If not just leave them the way they are. The trick I used for creating enlarged windows was to cut out enough windows (I think 18 per car; 9 each side) out of photo negatives. The window size should be the same as a Superliner window. To get photo negatives, you can have a photo company process the NEGATIVES ONLY of an unexposed roll of film to get light brown, transparent windows that you can see through. If you want more darker windows, pull all the film out of the canister as much you can and expose it to a source of light. When the film is processed, you will get very dark, glossy negatives, but they are dark enough that you cannot see through them. I cut enough Superliner size windows from the negatives and applied them to the model in the appropriate manner. BTW: it is important to paint the shell first before applying the windows! I even decaled before adding the windows- it's best unless you want to do all that pain in the ass cutting to fit the decals around the windows. Since the darker negatives are non-transparent, you dont have to worry about trimming anything (such as decals) for the original windows, just apply the decals right over the window opens, because the new, larger windows will cover the depression in the decal anyway. Let me know if any parts seemed unclear.
-Tommy Bates
Webmaster's note: Give Tommy's page a look-see at http://www.trainweb.com/amtraktb/
RTV (Room Temperature Vulcanized) Rubber molds
are simple to make and can allow you to cast several identical detail castings for your scratchbuilt models. RTV Rubber is a two-part mixture made by Dow-Corning. It comes in various styles. I find 3110 the easiest to use because it does not require an expensive vacuum pump to decompress air bubbles.
Take the detail you wish to copy, called a MASTER, and glue it into a cardboard or styrene box with dimensions about one inch longer than the master by one inch wider than the master. When placing the master in the box, you will have 1/2" on all sides. The height of the box should be a minimum 1/4" higher than the master (the master should be 1/4" below the top of the box.
To find out exactly how much RTV it will take to make the mold (I don't like to waste any RTV because it is a bit expensive), I fill the box to the top with salt, or some other granulated substance. I then pour the salt into a clear plastic cup, and level it off. With a black marker, I mark a line around the cup at the height of the salt. I then return the salt to its container.
In the cup, I slowly pour the liquid rubber until it's just about to the line. I then take some of the catalyst (it's in a tube with the liquid rubber mixture) on a popcicle stick. Read the directions on the tube for how much to use.
It should be a 10:1 ratio of rubber to catalyst.
Slowly stir the catalyst into the rubber until the two are blended well (about 2 minutes). Air bubbles will surface as you stir. Trickle the rubber mixture into the box slowly, trying to fill the corners first. Then, slowly fill the box with the rubber. The master should be totally covered by the rubber. THE SLOWER YOU POUR, THE FEWER AIR BUBBLES THERE WILL BE.
After pouring, the box should be just about full. Gently tap the box on a flat surface for 3-5 minutes to get rid of air bubbles. Another way to eliminate the bubbles would be to use the warm air from a blow dryer. Any trapped air bubbles will ruin your mold as they will destroy the details.
Once the air bubbles stop surfacing, let the box sit on a flat surface for 24 hours. To check to see if it hardened after 24 hours, take a toothpick and gently rub it over the smooth, rubber surface. If it's still liquidy, let it sit another several hours, checking it from time to time.
Once the rubber is hardened, cut down the sides of the box and remove it slowly and carefully from the master detail, and powder it with baby powder.
The mold, if handled with care (cleaned with dish detergent, blow dried and powdered between each use), will last for an extremely long time without losing detail. You can use Alumilite (2 part liquid plastic) or a type of plaster or polyurethane to cast your copies.
The art of applying thin film wet decals to models is one that only gets better with practice. If at first you don't succeed, try and try again. Patience and persistency will allow you to produce models that look as good, if not better than the models in all your favorite magazines. I am sure many people have many different methods of applying decals successfully. The methods I use were mostly developed by trial and error and lots of query at every hobby shop I've gone to.
As for the myth that you won't be able to produce a great looking model until you have 20 years of experience, forget it. I have always loved trains, but I have only been a modeler for about three years. It has only been about one year since I decided to try custom painting and decaling.
If you have never tried to apply thin film decals before, your first experience will probably be one of impatience and frustration. These decals are very delicate and can be ruined very easily. For your first project, I recommend practicing with simple decal jobs which do not require strict alignment in order to look good. Usually, rolling stock such as box cars (smooth sided), covered hoppers, etc. have pretty simple paint schemes. Many are only one or two colors. Stay away from thin, long, longitudinal lines on the long hood of a locomotive such as the GATX units you see on the St. Lawrence & Atlantic. Even the most experienced modeler can have difficulties with these.
Applying decals also requires some special tools. What I mean by special tools is you probably have them in your hobby tool box but might not think they would be used to apply decals. Here is a list of tools & supplies I have within arms reach when I apply decals to a model:
1) A shallow bowl filled about 1/2 way with luke warm water.
2) Scissors (preferably small to medium size).
3) Hobby knife.
4) 2 small detailing paint brushes.
5) Solvaset (decal setting fluid).
6) Bath tissue or Kleenex (NOT paper towels).
7) 2 No.2 Pencils with an eraser.
8) Cross locking tweezers.
9) Decals.
10) Prototype photos (if you have any).
After you have all these items together you're ready to apply decals. If by now you don't have a model to decal, it would probably be a good time to get one. Decals stick the easiest to glossy finishes. They will stick to dull finishes just as well but are much harder to work with on this type of surface. The decals don't slide into place as easily making it much more critical to place them almost exactly where they need to be with little or no adjustment. Because of this it may be more difficult to remove any air bubbles under the decal. First time decalers should choose something with a glossy finish. Glossy paint or clear gloss coat work equally well.
The first thing to do is to get all your tools listed above and your model and set them up on a clean flat surface with good lighting. Make sure you have plenty of room to spread out your tools so they can be easily reached if you need them quickly. Make sure you wash your hands thoroughly before you start.
Next, choose a decal you would like to apply. At this step it is a good idea to know what type of decal you are about to apply. I am familiar of two different types; Type One is printed on a plain old sheet of decal paper, and Type Two has each individual decal printed on decal film which is then applied to the paper backing. With Type One you must trim as close as possible to the design of the decal you are going to apply, otherwise the excess may become visible when it dries on the model. Type Two decals can be cut as close or as far away from the design as you like. Whichever type you have, cut the selected decal from the sheet and place it on the model where you would like it to be. Lining things up and visualizing what you want to do before you put the decal in the water is very important. Once you put the decal in the water, things can get difficult.
Third, you will want to wet the area where the decal will sit with some of the warm water. Use your paintbrush for this. Wetting this area will help reduce air bubbles under the decal and help you maneuver the decal into place. When you become more experienced at applying decals, you may use the Solvaset to wet the area instead of water. There is an advantage and a disadvantage to using Solvaset instead of water. Using water allows you unlimited time in adjusting and lining up your decal where you would like it, but does not eliminate air bubbles under the decal (it only helps to minimize). Using Solvaset eliminates air bubbles almost entirely, BUT, and I stress BUT, you only have about 20 seconds (maximum) before the Solvaset softens the decal making it almost impossible to maneuver.
Now you may take your decal and place it in the water. I usually hold the decal with cross-locking tweezers as I place it in the water. Sometimes it is difficult to retrieve a decal, especially if it is small, from the bowl of water if you just toss it in. After about 15-30 seconds you should be able to move the decal around on the paper backing. If not put it back in the water for about 10 seconds more. Once you can move it, place the decal and paper backing (do not remove the decal from the backing yet) on your index finger. Remove the cross-lock tweezers, slide the decal just a tiny bit to the opposite side of the hand your tweezers are in, and re-apply the tweezers to the backing paper ONLY. Now you have the backing paper and a decal which is free to slide in any direction you would like.
Position the model so you can place the edge of the decal on the model. Then hold that edge to the model with your paintbrush and slide the decal paper backing away. Try to keep the decal as close to the model as possible while pulling the backing paper.
Once you have removed the backing paper, use your paintbrush to position the decal. Pushing on the edges of the decal is most effective. You may also use the eraser of a No.2 Pencil to move the decal around. REMEMBER, if you used Solvaset instead of water to wet your surface, you MUST work fast. Position the decal where you would like it to be. Try to push out any air bubbles under the decal by rolling the bristles of the paintbrush to the outer edge of the decal. After all of the air bubbles have been removed, very gently brush on Solvaset sparingly while not moving the position of the decal. Be sure to cover the whole decal especially around the edges. The Solvaset usually works its way under the decal pretty good.
At this point you should put the model down and let this decal dry. If you are confident enough you may apply more decals, but remember the decal you just applied is very fragile. If you touch it before it dries you will probably ruin it.
Sometimes the Solvaset makes the decal appear as if it is wrinkling up. This is normal. The decal will set flat on the model when it dries. When the decal does wrinkle, keep an eye on it. If it appears the wrinkle is not coming out on its own you may have to get those wrinkles out. Before you attempt to move the decal, carefully brush on some warm water (no more than a 1/2 drop or so).Carefully use your paint brush to drag the decal from the outer edges away from the center of the wrinkled area. The decal's position on the model should not be compromised by this. You should only have to move part of the decal a distance equal to the thickness of the wrinkle.
After the decal dries, inspect it for air bubbles that you missed the first time. If there are any, make a tiny hole in the decal with a pin and brush on some Solvaset making sure it gets in the hole and under the decal. The Solvaset will soften the decal again and make it set to the surface of the model. Since the decal is soft and wet again you should allow it to dry. Drying times may vary. I recommend at least an hour or so. Usually I will let them dry about an hour before I apply another decal unless I know I can do it without disturbing the one I just applied.
Finally, I recommend a gloss or dull coat be applied by air brush or spray can to the model after all the decals have been applied and have dried. This will help "hide" the decal edges and make your model look realistic. After you have practiced these methods a few times and develop some of your own, you will be able to produce models of superior quality.
Many people ask me how to apply ballast even if they have done
it before. They must not be satisfied how theirs turned out so
the very best way will be presented here. I use several techniques
and each one has an advantage over the other as the desired effects
or the situations vary. A neat looking roadbed is a major accomplishment
and very satisfying to look at when finished. The best rule of
thumb is to apply it slowly and carefully. Each step is very
important to follow because now, you will be in control
of its finished appearance. It takes extra work to fix
areas where the ballast is to thick and mounded up. This problem
is going to happen in places where we didnt mean too anyway.
Ill show you how to re-groom a disaster. Study
all the techniques we have introduced in the text and then evaluate
the various options presented.
Getting started
Cut a corner off the package. Sprinkle it right from the package
directly to the roadbed. The four mil Poly package is ridged
and will not collapse when you work with it. Keep the opening
about four inches or less from your work. Shake the bag back
and fourth and parallel to the roadbed as you tip it. Apply
only enough to cover the area. You can always add some more later
and you will have to anyway because of random bare spots after
wetting and gluing. If you get to much on the ties, (knuckle
head), stop!
Grooming around the ties
Use a stiff brush to move the extra down the line. There will
still be a few grains on the ties and rail flanges. Tap the rail
tops with the brush handle to bounce these stubborn particles
away. Your can then wipe the tie tops with your finger tip to
remove the rest.
For track without roadbed
This applies to all track without roadbed such as industrial
sidings, yards or even mainlines. If you want the ballast to
be perfectly flat beyond the ties, lift the package up a little
higher while sprinkling. This will disperse the grains further
and help eliminate mounds. A piece of paper can be used as a
guard where the ballast line stops against other scenery.
Fixes
A big mound of ballast maybe to big too feather out so, just
scoop it up with a spoon and remove it. Those little unwanted
mounds occur in places where I dont want them. I use a
small piece of news paper and drag it over the mound back and
forth to feather it out. What ever you use, it will leave a
mark. Your fingers will leave prints and a brush will leave furrows.
The best way to erase these marks is by tapping the bench work
from below with a hammer to flatten them out.
Ballasting with roadbed
Split cork roadbed always has a rough burr that needs to be sanded
smooth. Other roadbeds such as Homosote need to have the sharp
edges sanded round. If the track is not centered on the roadbed,
plan on using more ballast to make it even from side to side.
Start ballasting from the bench work up to the top of the roadbed first. This allows the lower grains to become a foundation for the grains that pile up on top. If you ballast from the top down, the rocks pick up speed on the sloped roadbed and make a mess as they bounce all over. Now you can ballast around the ties as we mentioned before.
Grooming
Wherever the ballast is uneven along the sloped bank, drag a
piece of news paper over it to grade it. You may even have to
drag material from bottom to the top. Sprinkle more ballast
only to even out your repair marks.
Ballasting with two or more colors
Western railroads are notorious for re-ballasting with different
colors over the years. You can see different color bands in the
roadbed as a result of this. Begin by applying an earth product
on the bench work up to both sides of the roadbed. Start applying
the lowest color along the base of the roadbed and cover it up
to the top edge of the slope. Apply the second color around the
ties but dont let it spill down the slope and mix into
the other ballast. Three colors can be done the same way, however
a taller roadbed such as Homosote makes it easier.
Wetting
All dry scenery material should be wetted before bonding. We
add a few drops of liquid dish soap to a quart of water as a
dispersant. This helps the water flow thought the material evenly
and thoroughly. The material needs to get wet right down to the
base. The wetting operation prepares the material for accepting
the bonding material.
Some modelers prefer to use rubbing alcohol or photo flow as
a wetting agent because they are of a lower viscosity than water.
This means that its less likely to leave pot holes
in the dry ballast.
How to wet
Eye dropper method. It is very easy to disturb the ballast with
even a drop of water.
1. Start wetting the ballast by dropping water on the ties. The
water will slowly run off them and into the ballast. You will
see the water spread out into the dry ballast
2. Now you can drop water where ever the ballast is already wet.
Do about a foot of track until all the ballast is wet.
Spray bottle
1. Use a spray bottle that gives a fine mist. Hold the nozzle
about a foot away and start spraying in a sweeping motion. The
one foot distance allows the sprayer to disperse the water into
a mist without blasting the dry ballast.
2. Some nozzles will sputter water drops just as you pull the
trigger. Start the spray action where the ballast is already
wet and then move it over the dry ballast.
3. Continue spraying until the ballast is soaked.
Before you bond it
Take a good look at the wet ballast. If you are not satisfied
with the neatness of it, stop! Allow it to dry out and then fix
it while you can.
Bonding materials
White glue
One part white glue and three parts water is the most economical
type of bonding agent. I mix up a batch in a pint bottle and
use it for all scenery work. It sets up very hard and will even
amplify the train wheel sounds to the bench work. Have you ever
heard a quiet train? White glue can be softened by wetting the
area with water. Now you can make any changes with the track
work if necessary later one.
Matte Medium
Matte Medium can be purchased in art supply stores. It is more
water resistant that white glue, however, the cost can be several
times more. Some modelers use it because they want less sound
board effect while running trains.
Granular glue
Some modelers like to pre-mix dry glue into the ballast. All
you have to do is spread it in place and then wet it. Weldwood
powdered glue will cure water proof. One disadvantage
is that the ballast may leave depressions as the glue dissolves
while wetting. The major problem is that once you wet
it, you cant fix it anymore.
Bonding
The same bonding method is used for white glue or
matte medium. Wet ballast is fairly stable and is
not disturbed like dry ballast during the bonding process. Spray
bottles get glue on the rails and make clean up more difficult.
I have found that an eye dropper is a safer tool to use for N
& HO Fine ballast. Start out by dripping over
the ties and then out to the edges of the roadbed. You can see
the milky color from the glue seep into the wetted ballast. This
is how you can tell where you need to apply more bonding agent.
HO Mainline and Large Scale ballast is bigger rock so you can apply the bonding agent faster. An eye dropper is still the safer tool to avoid making those pot holes. You can use a 6 or 12 oz. bottle with a small extended tip and just stream the glue on between the ties. Now you can finish the sloped area the same way.
Touch up
Once the ballast is wet, look at it for excessive mounds. They
will still be there when it dries and hard to fix. Use your finger
to pat it smooth and then leave it alone to dry. Hopefully this
problem exist in only a few places at the most because you dont
want the finished job appearing with a lot of finger prints.
Let it dry and then lightly scrape away the loose grains sticking
out and then re-ballast the area lightly and re-bond.