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Operating with Digital Command Control on NTRAK Layouts
 
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Digital Command Control

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Operations with Digital Command Control
on
NTRAK Layouts

 
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Welcome:

As the DCC "guru" or "master" of the North Raleigh Model Railroad Club I was asked by the Club's Standards Committee to prepare information on converting our NTRAK modules and layouts for DCC operation. This page is the result. It is based on my own experience, plus a lot of input from the various mailing lists (Digitrax, DCCSIG, N Scale, etc.) on the Internet, and the web-sites of DCC experts such as Don Crano, Alan Gartner and others. Your comments, suggestions and contributions are solicited.

Regards,

     John Wallis.



P.S. The NRMRC has adopted the Digitrax DCC System, thus the emphasis on Digitrax-related information on this page. This is because the Members who have converted to DCC use Digitrax, and because the throttles, command station, power boosters, etc. used at shows are Digitrax.

 
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Table of Contents

Introduction

LocoNet Wiring

Track

DCC/DC Interaction

Module Wiring

Layout Wiring

Rules

References

Click on title to go to that section.

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Introduction

Judging from the DCC Internet Mailing Lists, Club Newsletters and the model railroad press, most model railroad clubs have adopted Digital Command Control (DCC) or are seriously evaluating doing so. Two events more than 25 years ago in 1998 appear to give the boost DCC needed. The first was the introduction of easy-to-install decoders (Plug 'n Play decoders) and the availability of some locomotives with decoders already installed. The second event was the availability of radio-controlled throttles. With an RC DCC throttle you really do control your train, and not the track!

The North Raleigh Model Railroad Club has been successfully using DCC on our layouts at Train Shows for over 25 years. Our layouts are designed with regard to placement of passing sidings so that trains could be run in opposite directions using the siding for meets. With the radio-controlled throttles it is easy to follow the trains and make smooth meets and passes.


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Track

The prime track requirement for successful DCC operation is that it not be possible for the wheels of locomotives and lighted rolling stock to bridge (or short circuit) across two rails where the rails are of opposite polarity, even when the short circuit is of very short duration. The DCC Power Booster shuts down virtually instantaneously on detection of a short, then restarts and applies power again to the track. The effect is all locomotives powered by that Booster would jerk, at best, or stop, at worst, during the period when the wheels bridge the adjacent tracks. This process will continue for each axle that bridges the rails, and could include an entire train if the cars are lighted passenger cars.

The most likely track configurations where such bridging may occur are frogs in turnouts and at crossings, both frogs and where the outer rails meet. The gap between the adjoining rails is not as wide as the wheel tread, thus allowing the short circuit as the wheel passes over.

Such short circuits between rails powered by DCC Power Boosters affect train operation, but if the short circuit is between a DCC-powered track and a DC-powered track, serious damage can be done to the DC power pack if it is not protected by a digital circuit breaker or other current limiting device, and to the decoder in the locomotive bridging the track sections. See below for more information.

DCC Friendly Crossings
The problem with N scale crossings, especially the Peco Long (8°) crossing, is that the wheelset treads on locomotives and lighted cars bridge the two rails where they join at frogs and at the point where the outside rails meet. One solution is to widen the insulating gap between the rails at these points.

The required modification is to cover the frog or point where the rails meet with a very thin layer of non-conducting material (such as paper glued with CA) or to slightly file down the rail surface and smooth over with epoxy. A short-term solution is to coat the rail with a thin layer of clear nail polish.

A better solution is to feed the section where the short circuit could occur through a DCC circuit breaker or a No. 1156 automotive light, which would limit the short only to the specific section. The use of an automotive light may not be practical on an NTRAK module which is subject to rough handling during set up, take down and transport.

DCC Friendly Turnouts
In general, Atlas and Peco insulfrog turnouts do not present a problem for DCC operation (but see comments under NTRAK Module Wiring, below). Each turnout should be tested, however, to ensure this is the case. Where short circuits occur, the turnout frog should then be modified as described above under "Crossings."

Peco insulfrog turnouts have power routing on both sets of exit rails. This places the two polarities of the power supply on each side of the frog. These are made very close together so that there are no dead spots electrically. Many of the wheels on locomotives and lighted cars will short these opposite polarities together and cause a momentary pause in the train as ut criosses this short.

Peco Electrofrog turnouts should be made more DCC friendly, as follows:

  • Solder jumpers from the stock rails to the points. This ensures that dirt between the stock rails and the points cannot create a poor electrical connection.

    This can be done easily with any turnout, either on the bench or installed on a module/layout. Use a piece of bare 22- or 24-gauge solid telephone wire. Solder first to the point rail beyond the joiner that holds the moving point rails. Route the wire parallel to the ties under the stock rail and solder to the stock rail. If the turnout has not been installed in the module/layout, this wire can be soldered to the bottom of the rails.

  • If using a turnout machine with electrical contacts to throw the turnout, also cut the factory frog gap jumpers. Use the electrical contacts on the turnout machine to correctly route power from the stock rails to the frog, with no possibility of a short circuit.

As noted below, always place insulated rail joiners on all four rails at the frog end of every turnout on the module/layout. There is no surer way of ensuring that module/layout wiring will be problem-free.


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NTRAK Module Wiring

The wiring specifications of the NTRAK manual are, in general, suitable for DCC as well as DC operation. The following additional requirements will apply:

  • To prevent operational problems the use of insulated-frog (insulfrog) turnouts is seriously discouraged. Existing insulated frog turnouts from any manufacturer must be modified if necessary so locomotive and lighted car wheelsets cannot bridge both rails at the frog, causing a short circuit. Use the methods described above in the section "DCC Friendly Crossings."

  • Insulated rail joiners or electrical gaps are mandatory in all four (4) rails at the frog end of all turnouts. This helps ensure the electrical integrity of the module, and significantly helps in case of electrical problems. Powering of track beyond the turnout gaps can be via the contacts of a dual-coil turnout machine or by a toggle switch, but must not be by the points themselves. Terminal blocks in the wiring, as opposed to soldered leads, are mandatory for ease of troubleshooting.

  • Common rail type track wiring must not be used. There must not be any electrical connection between any of the rails of the three/four tracks.

  • Powering of private tracks on a module can be connected via a toggle switch to the DCC power, providing all the other requirements above are met, and these tracks do not constitute a reversing loop or wye.

Note that all these requirements, except the last, are already part of the NRMRC Club Standards and Recommended Practices.


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NTRAK Layout Wiring

Track Power Wiring
The NTRAK layout should be physically designed and configured according to whatever guidelines the Show Superintendent chooses to use in terms of size, shape and positioning of modules. Once this is complete then DCC electrical design for the layout can proceed. Note that this design is almost independent of the DC wiring configuration of the layout, except that one DCC power feed to the layout will probably be at the point of the main DC power feed.

The location of the DC slowing blocks needs to be known to ensure that the slowing block controls can be bypassed for the track(s) using DCC control. The location of any reversing loops or wyes should be determined so they can be included in the DCC electrical design. (The wye on the yard T module and the reversing loop in the yard are examples of two separate reversing loops.)

The DCC electrical design proceeds as follows:

  • Determine the number of Power Boosters that will be available for the layout, along with the current output of each in Amperes.

  • Determine the current requirements in Amperes for each track that will be operated under DCC. This would include an estimate of the current requirements of locomotives that will be running simultaneously, along with the current requirements of any lighted passenger cars.

  • Assign Power Boosters to the tracks based on the total current requirement of each track.

  • Determine the location of required insulated rail joiners in each track according to the individual boosters selected. Consider the following examples:

  • Current requirement of 6A.
    Use 1 DB200 8A Power Booster with no insulating joiners required.

    Use 2 DB100 5A Power Boosters with insulating joiners at the main DCC feed point and halfway around the layout. Each Booster feeds one leg.

  • Current requirement of 10A.
    Use 1 DB200 8A Power Booster and 1 DB100 5A Power Booster with insulated joiners at the main DCC feed point and 1/3 of the way around the layout, with the DB100 feeding the 1/3 leg.

Except for very large layouts, there should rarely be need for more than 8A per track. Thus a single DB200 Power Booster should be sufficient for any of the NTRAK main lines.


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LocoNet Wiring

LocoNet is the method of interconnecting all parts of a Digitrax DCC system, such as the Command Station, Power Boosters, Radio and I/R Receivers, Throttles, Universal Panels, Fixed Decoders and Detectors. It does not connect to Mobile Decoders, which are "connected" via the track.

LocoNet cables utilize 6-wire telephone/data-type flat wire with RJ12 connectors on each end. They can be purchased ready-made from a number of DCC dealers or easily manufactured to meet individual needs, as described below.

The 6-wire cable is configured as follows:

Pin

Color

Function

1

White

Power

2

Black

Common

3

Red

Communications

4

Green

Communications

5

Yellow

Common

6

Blue

Power

As well as Power, pins 1 and 6 are also used for signaling related to slave Power Boosters.

It is important that the LocoNet cabling running between Power Boosters be direct, and not routed via Universal Panels or other devices. This means that the LocoNet serving the Power Boosters should be daisy chained from one LocoNet jack on the Command Station through all the Power Boosters and a second LocoNet daisy chained from the other LocoNet jack on the Command Station to serve all other devices. This is the method described below.

Manufacturing LocoNet Cables
LocoNet uses 6-wire modular cable. There are two types of modular cable - Telco and Data. The cable is the same basic cable for both types. What is different is how the ends (RJ-type plugs) are positioned on the cable - Standard or Reversed.

If you take a standard cable and lay it out flat, the connectors on each end are in the same orientation. That is, both face up or down in relation to the locking tab. This causes the cable to reverse the polarity of the cable. That is, pin 1 connects to 6, 2 to 5, 3 to 4 on the opposite end. This is your normal Telco or modular phone cable.

On a reverse cable, laid out flat, the connectors are of the opposite orientation on each end. That is, one end faces up and the other faces down. This causes the cable to keep the same polarity. That is, pin 1 connects to 1, 2 to 2, 3 to 3, 4 to 4, 5 to 5 and 6 to 6 on the opposite end. This is a reversed or skewed cable. Even though it is call reversed, this is only in relation to the connectors; the wires are always straight and pin 1 is always connected to pin 1 on the other end.

When selecting connectors for LocoNet make sure you use a connector with 6p6c configuration - 6 positions on the plug or jack, with 6 contacts. Use 6-wire RJ12 plugs and jacks. For your information, the table lists the commonly used and available connectors:

Type

Use

RJH

4-pin connector used for telephone handset cords

RJ11

6p4c connector for telephone line cords

RJ12

6p6c connector for electronic/digital telephones and LocoNet

RJ45

8p8c connector used for ISDN lines, and for Ethernet 10BaseT and 100BaseT.

RJ11 and RJ12 connectors are the same physical size, so inspect before you purchase to ensure 6p6c.

Except as noted below, it does not matter whether you wire your LocoNet with standard or reverse (skewed) cables. With a standard cable the polarity of the LocoNet changes with each cable connection in a daisy chain. With a reverse (skewed) cable the LocoNet polarity remains the same with each connection in the daisy chain. Pay close attention to the following two exceptions:

  • A reverse cable should be used to connect a UR91 to a DB150, DCS100 or DCS200 Command Station/Power Booster, unless you have a shorting plug (pins 3 and 4) somewhere in the LocoNet or any throttle plugged into LocoNet.

  • Select the cable type for the connection between Power Boosters such that the Boosters all power up in the same phase (Information on testing Power Booster polarity follows.)

To actually manufacture the cable you will need a crimping tool designed for RJ11/12 jacks. This tool includes a function that strips the cover insulation from the 6-wire flat cable. After stripping, the RJ12 connector is then inserted into position in the tool, the 6-wire cable inserted into the RJ12 connector in the proper orientation, and the wire crimped to the connector using the tool.

Testing LocoNet Cables
The simplest way is to use the Digitrax LT1 Decoder/LocoNet tester. It is not a great decoder tester, but indispensable as a LocoNet tester.

The LT1 has four LEDs and an RJ12 jack. Using a good cable to plug into the jack, you can then plug into the Chief's LocoNet jacks or any other jack on the network. If the cable is good, the LEDs will come on (perhaps not pin 3 or 4 depending on what is connected to the network and where in the network the tester is plugged).

A faulty connection will have one or more LEDs not lit, and a current leak will show up as a dim LED.

LocoNet Wiring Between Power Boosters
The Power Boosters should have their own LocoNet network, separate from the LocoNet network for the throttles and other DCC accessories. If the boosters "fight" each other, they will corrupt the data being transferred on LocoNet, which will affect throttles trying to reach the Command Station.

The prime requirement is for the Power Boosters to be connected in phase. If they are not in phase, the track voltage can double for locomotives crossing power district boundaries, with possible damage to the decoder inside the locomotive. This double voltage exceeds the NMRA S-9.1 limits.

The 6-wire cables between Power Boosters should be reversing. Attach a connector to one end of the flat cable, lay the cable out flat and then attach a connector to the other end in reverse orientation to the first.

To test for correct phasing, take a throttle and select address "00" to get DC stretched pulses. (Make sure there are no non-decoder equipped locomotives on the layout.) Normally the track status light on the DCS100 and DB100/DB200 Power Boosters are yellow, with an AC signal on the track. When there are stretched pulses on the track, they will go either red or green depending on the polarity.

Turn the throttle up to speed 99. Look at all your Power Boosters and make sure the track status light is the same color (either red or green) on all of them. If they are, then you have the phasing of the LocoNet cables going from booster-to-booster correct. If not, change the cable connectors until this occurs.

LocoNet Wiring for Throttles

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Interaction between DCC and DC

There are two items to consider when a DC power section is bridged to a DCC power section, such as when a locomotive(s) crosses or shorts the gaps - protection of the DC power pack and protection of the DCC decoder.

DC Power Pack

DCC Decoders
The maximum safe voltage for a DCC decoder is 27 volts, but realistically anything over 20 volts will put the decoder at risk.

You must determine what the maximum no load voltage is of any DC power packs that will be used. You may be surprised just how many volts a DC power pack can put out at no load, especially older ones. Put a DC voltmeter on the output terminals with nothing else connected and turn up the throttle to maximum. If what you get is less than 20 volts, it should be OK; 14-16 volts is great and definitely safe to use.

Next you must consider what happens when a decoder-equipped locomotive crosses from DCC control to DC control. If the decoder supports and is set up for analog conversion (CV29 bit 2 is turned on), things should be OK, emphasis on the word "should." The decoder-equipped locomotive(s) should just make the conversion and keep running under analog control. (If the decoder does not support or is not set up for analog conversion, then the locomotive(s) will simply stop once they have completely crossed the block gaps.)

Because the locomotive(s) will be receiving both DCC and DC power while they are bridging the gaps, another step is necessary. This step is to install No. 1156 automotive tail lights in series with each DC lead to the track block, so that the power must flow through both lamps. Now the DCC signal can override the DC power as the locomotive(s) cross the gaps. Once the locomotive(s) is fully in the DC block, then pending the decoder used and its programming, it can make a smooth DCC to DC transition.

Thus the rules are:

  • Make absolutely sure there is no way for the two power sources (DCC and DC) to add voltage, or the decoder is fried. Guaranteed!

  • Make sure the no load DC voltage in the DC power pack is 20 volts or less.

  • Use current limiting lamps (No. 1156 automotive lamps) in both leads of the DC power pack, so the DCC power can override the block when the locomotive(s) enter, then allow for a smooth transition.

  • If the decoders do not support analog transition, or are not programmed to support analog conversion, the locomotive(s) will role to a crawl or stop, but no harm will come to them if the other rules are followed.

Locomotive Transition from DC-to-DCC and DCC-to-DC

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Rules for DCC Design and Operation
of
NTRAK Layouts at Train Shows

These rules have been revised and expanded based on experience at a number of train Shows, and moved to their own web page. Click here to go to the Rules page.

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References

"Wiring for DCC" by Alan Gartner. A very comprehensive web-site that should answer virtually any question about wiring a layout for DCC. Also contains many valuable hints and tips. http://www.WiringForDCC.com


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Last updated: Thursday, February 12, 2026

 

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