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Digital Command Control |
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Operations with Digital Command Control | ||
Welcome:
As the DCC "guru" or "master" of the North Raleigh Model Railroad Club I was asked by the Club's Standards Committee to prepare information on converting our NTRAK modules and layouts for DCC operation. This page is the result. It is based on my own experience, plus a lot of input from the various mailing lists (Digitrax, DCCSIG, N Scale, etc.) on the Internet, and the web-sites of DCC experts such as Don Crano, Alan Gartner and others. Your comments, suggestions and contributions are solicited.
Regards,
John Wallis.
P.S. The NRMRC has adopted the Digitrax DCC System, thus the emphasis on Digitrax-related information on this page. This is because the Members who have converted to DCC use Digitrax, and because the throttles, command station, power boosters, etc. used at shows are Digitrax.
Judging from the DCC Internet Mailing Lists, Club Newsletters and the model railroad press, most model railroad clubs have adopted Digital Command Control (DCC) or are seriously evaluating doing so. Two events more than 25 years ago in 1998 appear to give the boost DCC needed. The first was the introduction of easy-to-install decoders (Plug 'n Play decoders) and the availability of some locomotives with decoders already installed. The second event was the availability of radio-controlled throttles. With an RC DCC throttle you really do control your train, and not the track!
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The prime track requirement for successful DCC operation is that it not be possible for the wheels of locomotives and lighted rolling stock to bridge (or short circuit) across two rails where the rails are of opposite polarity, even when the short circuit is of very short duration. The DCC Power Booster shuts down virtually instantaneously on detection of a short, then restarts and applies power again to the track. The effect is all locomotives powered by that Booster would jerk, at best, or stop, at worst, during the period when the wheels bridge the adjacent tracks. This process will continue for each axle that bridges the rails, and could include an entire train if the cars are lighted passenger cars.
As noted below, always place insulated rail joiners on all four rails at the frog end of every turnout on the module/layout. There is no surer way of ensuring that module/layout wiring will be problem-free. |
The wiring specifications of the NTRAK manual are, in general, suitable for DCC as well as DC operation. The following additional requirements will apply:
Note that all these requirements, except the last, are already part of the NRMRC Club Standards and Recommended Practices. |
Track Power Wiring
Except for very large layouts, there should rarely be need for more than 8A per track. Thus a single DB200 Power Booster should be sufficient for any of the NTRAK main lines. |
LocoNet is the method of interconnecting all parts of a Digitrax DCC system, such as the Command Station, Power Boosters, Radio and I/R Receivers, Throttles, Universal Panels, Fixed Decoders and Detectors. It does not connect to Mobile Decoders, which are "connected" via the track. LocoNet cables utilize 6-wire telephone/data-type flat wire with RJ12 connectors on each end. They can be purchased ready-made from a number of DCC dealers or easily manufactured to meet individual needs, as described below. The 6-wire cable is configured as follows:
As well as Power, pins 1 and 6 are also used for signaling related to slave Power Boosters. It is important that the LocoNet cabling running between Power Boosters be direct, and not routed via Universal Panels or other devices. This means that the LocoNet serving the Power Boosters should be daisy chained from one LocoNet jack on the Command Station through all the Power Boosters and a second LocoNet daisy chained from the other LocoNet jack on the Command Station to serve all other devices. This is the method described below. Manufacturing LocoNet Cables If you take a standard cable and lay it out flat, the connectors on each end are in the same orientation. That is, both face up or down in relation to the locking tab. This causes the cable to reverse the polarity of the cable. That is, pin 1 connects to 6, 2 to 5, 3 to 4 on the opposite end. This is your normal Telco or modular phone cable. On a reverse cable, laid out flat, the connectors are of the opposite orientation on each end. That is, one end faces up and the other faces down. This causes the cable to keep the same polarity. That is, pin 1 connects to 1, 2 to 2, 3 to 3, 4 to 4, 5 to 5 and 6 to 6 on the opposite end. This is a reversed or skewed cable. Even though it is call reversed, this is only in relation to the connectors; the wires are always straight and pin 1 is always connected to pin 1 on the other end. When selecting connectors for LocoNet make sure you use a connector with 6p6c configuration - 6 positions on the plug or jack, with 6 contacts. Use 6-wire RJ12 plugs and jacks. For your information, the table lists the commonly used and available connectors:
RJ11 and RJ12 connectors are the same physical size, so inspect before you purchase to ensure 6p6c. Except as noted below, it does not matter whether you wire your LocoNet with standard or reverse (skewed) cables. With a standard cable the polarity of the LocoNet changes with each cable connection in a daisy chain. With a reverse (skewed) cable the LocoNet polarity remains the same with each connection in the daisy chain. Pay close attention to the following two exceptions:
To actually manufacture the cable you will need a crimping tool designed for RJ11/12 jacks. This tool includes a function that strips the cover insulation from the 6-wire flat cable. After stripping, the RJ12 connector is then inserted into position in the tool, the 6-wire cable inserted into the RJ12 connector in the proper orientation, and the wire crimped to the connector using the tool. Testing LocoNet Cables The LT1 has four LEDs and an RJ12 jack. Using a good cable to plug into the jack, you can then plug into the Chief's LocoNet jacks or any other jack on the network. If the cable is good, the LEDs will come on (perhaps not pin 3 or 4 depending on what is connected to the network and where in the network the tester is plugged). A faulty connection will have one or more LEDs not lit, and a current leak will show up as a dim LED. LocoNet Wiring Between Power Boosters The prime requirement is for the Power Boosters to be connected in phase. If they are not in phase, the track voltage can double for locomotives crossing power district boundaries, with possible damage to the decoder inside the locomotive. This double voltage exceeds the NMRA S-9.1 limits. The 6-wire cables between Power Boosters should be reversing. Attach a connector to one end of the flat cable, lay the cable out flat and then attach a connector to the other end in reverse orientation to the first. To test for correct phasing, take a throttle and select address "00" to get DC stretched pulses. (Make sure there are no non-decoder equipped locomotives on the layout.) Normally the track status light on the DCS100 and DB100/DB200 Power Boosters are yellow, with an AC signal on the track. When there are stretched pulses on the track, they will go either red or green depending on the polarity. Turn the throttle up to speed 99. Look at all your Power Boosters and make sure the track status light is the same color (either red or green) on all of them. If they are, then you have the phasing of the LocoNet cables going from booster-to-booster correct. If not, change the cable connectors until this occurs. LocoNet Wiring for Throttles
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There are two items to consider when a DC power section is bridged to a DCC power section, such as when a locomotive(s) crosses or shorts the gaps - protection of the DC power pack and protection of the DCC decoder. DC Power Pack
DCC Decoders You must determine what the maximum no load voltage is of any DC power packs that will be used. You may be surprised just how many volts a DC power pack can put out at no load, especially older ones. Put a DC voltmeter on the output terminals with nothing else connected and turn up the throttle to maximum. If what you get is less than 20 volts, it should be OK; 14-16 volts is great and definitely safe to use. Next you must consider what happens when a decoder-equipped locomotive crosses from DCC control to DC control. If the decoder supports and is set up for analog conversion (CV29 bit 2 is turned on), things should be OK, emphasis on the word "should." The decoder-equipped locomotive(s) should just make the conversion and keep running under analog control. (If the decoder does not support or is not set up for analog conversion, then the locomotive(s) will simply stop once they have completely crossed the block gaps.) Because the locomotive(s) will be receiving both DCC and DC power while they are bridging the gaps, another step is necessary. This step is to install No. 1156 automotive tail lights in series with each DC lead to the track block, so that the power must flow through both lamps. Now the DCC signal can override the DC power as the locomotive(s) cross the gaps. Once the locomotive(s) is fully in the DC block, then pending the decoder used and its programming, it can make a smooth DCC to DC transition. Thus the rules are:
Locomotive Transition from DC-to-DCC and DCC-to-DC
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These rules have been revised and expanded based on experience at a number of train Shows, and moved to their own web page. Click here to go to the Rules page. |
"Wiring for DCC" by Alan Gartner. A very comprehensive web-site that should answer virtually any question about wiring a layout for DCC. Also contains many valuable hints and tips. http://www.WiringForDCC.com |
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